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- Path: blackbush.xlink.net!bibbgl!news
- From: Richard Koerber <a2h4ko@bg.bib.de>
- Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc
- Subject: Re: HD/DD drives jumpered = games/apps not working correctly
- Date: 17 Jan 1996 17:34:08 GMT
- Organization: Bildungszentrum fuer informationsverarbeitende Berufe, e.V.
- Message-ID: <4djbug$1op@ux-01.bg.bib.de>
- References: <4c5ejt$qrs@coranto.ucs.mun.ca> <4c5pev$k3l@alterdial.UU.NET> <peterk.0jsl@combo.ganesha.com>
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- peterk@combo.ganesha.com (Dr. Peter Kittel) wrote:
-
- >>I've got a better idea. How about the game producers stop putting the
- >>stupid disk protection routines on their games and they will work without
- >>any problems.
- >Good idea. And it's even *not* in the protection part of their track
- >loaders as far as I understand, they just need to follow the advice
- >of the Hardware Reference Manual to add a time-out of .5 s for the
- >DiskReady signal of the drive. That's all.
-
- Well, if i understood the problem right, it would be a cheap fix to
- build a tiny hardware (NE-555 ???) which delays the ready signal for
- about .5 s, wouldn't it?
-
- --
-
- Richard Koerber <a2h4ko@bg.bib.de>
-
-